![]() ![]() ![]() ![]() Naturally, the vampires were outraged by the disrespect shown by these newborn werewolves. This is how come the werewolf Fury meter looks so similar to the spellcaster's Overcharge meter they are direct descendants with a painful, shameful past. However, when the spell backfired, the magical discharge created a disastrous blast that resulted in the group of spellcasters being transformed into creatures of the moon themselves: werewolves. With Vlad and the vampires of Forgotten Hollow causing mayhem, a group of spellcasters decided to band together and cast a spell so powerful that it would cure every Sim of their vampirism, thereby wiping out this blight that threatened the fragile balance of life. The two had been spellcasters, having fallen in love immediately after meeting one fateful day in Glimmerbrook. But why do werewolves feel sick when they smell a vampire nearby? And why do vampires take such joy in beating their fur-clad foes in a Supernatural Smackdown? It All Began In Glimmerbrook.Ī quick flick through The Diary of Greggorius Lunvik, a tome found whilst Scavenging in Moonwood Mill, details the tragic story of werewolf Greg and his beloved wife, Avelina. We all know about the good versus evil infighting amongst the vampire clans of Forgotten Hollow, as well as the werewolf Pack division between the anarchic Wildfangs and law-abiding members of The Moonwood Collective. You'll have to watch out for mischievous spectres and, of course, the all-consuming wrath of vengeful ghost Temperance. Guidry is your spirit guide of sorts, here to lead you through this weird and wonderful new world of communing with the other side. Though ghosts have existed as a life state in The Sims 4 since and early update, Paranormal Stuff upped the ante and fleshed out the paranormal lore by introducing haunted houses, the Paranormal Investigator career path, and two ghostly apparitions who make themselves very much at home. Ghosts (The Sims 4: Paranormal Stuff, 2021) The three Sages of Practical, Untamed, and Mischief Magic can make or break your journey as a sorcerer, so you'll have a lot to prove if you want to become the most powerful witch or wizard in the land. Through a secret portal lies a magical stronghold where spellcasters can train up, study Magical Tomes for new powers, and even purchase winged Familiars who have the opportunity to save them from the Grim Reaper should their magic prove fatally overwhelming. The sleepy village of Glimmerbrook is bubbling with hidden power. Spellcasters (The Sims 4: Realm Of Magic, 2019) Though their abilities differ slightly if they possess the Evil or Good Traits, their basic powers include Siren's Lullaby, Mermaid's Kiss and the ability to change weather and call dolphins. ![]() Mermaids, with their strikingly beautiful tails and inexorable connection to the heart of Sulanian culture, are the only occult life states that human Sims do not react negatively to. This collection of islands is a tropical paradise, with your Sim able to swim with a dolphin, throw a traditional Kava party, or even spot a mermaid skimming through the surrounding turquoise waters. In a vast departure from the morose grey stonework of Forgotten Hollow, mermaids carved out a home for themselves on the sun-soaked shores of Sulani. Mermaids (The Sims 4: Island Living, 2019) With a vast array of powers from Sunlight Resistance to Vampiric Charm, these immortal folk add a touch of malevolence to the everyday life of any Sim. Vampires established this sleepy Victorian town years ago - and there's a reason why Vladislaus Straud bears such a striking resemblance to his founding ancestors. They can also disguise themselves as regular Sims in order to hide their true identities, and possess powers such as memory erase, analyse and empathise, helping them blend in.įog curls in thick tendrils around Forgotten Hollow, obscuring the sun more often than not and allowing its sharp-toothed inhabitants to move around by day. Sometimes, staying true to a bizarre theme across all Sims games, aliens can kidnap and potentially impregnate male Sims who use the telescope late at night. Not only does Get To Work allow you to make an alien in the Create-A-Sim menu, but it introduces these extra-terrestrial beings as NPCs whom your Sim can meet at a bar's Alien Night. Aliens (The Sims 4: Get To Work, 2015)Īliens are some of the oldest life states in the series, dating back to the first title, The Sims, in the early 2000s wherein aliens also roamed the skies. Here's an overview of all the permanent life states you can choose from so far. However, when it comes to lore, the timeline is very important if you want to understand the weight, purpose, and origin of each one. With months and sometimes years separating the release of each expansion or game pack, it can get confusing to deconstruct the timeline when it comes to the occult life states on offer in The Sims 4. ![]()
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